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2014 IGF Student Competition: Viewing Entries 1 - 30 of 345 Next Page

ˇ Burrito Galaxy ! : Mega-Tortilla Bean Saga 30X6 - Planetoid SAL-5A XIV's Struggle 3D SECOND IMPACT (magmush , HACC )

Burrito Galaxy: Mega-Tortilla Bean Saga 30X6 - Planetoid SAL-5A XIV's Struggle 3D SECOND IMPACT Directors Cut RE: Rolled'); DROP TABLE Games;-- is a FIRST-PERSON NEO-BURRITOCORE PROCEDURAL DUNGEON CRAWLING RHYTHMIC - COOKING Beantroid-vania experience.

Take control of Guac, a young hero from Planetoid SAL-5A XIV's caliente sector. After a horde of asteroids sets you crash landed on a strange planet full of picante pirates - you must recover the bean shipment at all costs.

Slap, roll and ????? ?????? through over ten's of poorly hand drawn dungeons and levels. Do you have what it takes to be the best? Do you know the untold powers of Mexican cuisine?

(a game for) Two (The Two Team , University of Southern California )

(a game for) Two is a game that abstracts how two people form a partnership / friendship / relationship, and reconstructs it into a play experience. It does this by tasking players to move along a gated linear path. In order to pass each gate, the two players must both participate in a trial that aims to establish and build upon various methods in which people form trust and bonds: communication, recognition, teamwork, etc. Each is designed to necessitate conversation and co-reliance, which in turn creates an avenue for a free, less goal- oriented verbal discussion between the two participants.

The game colors these situations by framing the experience in a shipwreck narrative. Both players have washed up on shore of a deserted island, seeing nothing but a path that leads into its heart. At the far end, through the environments and past all the gates, is a village at which a boat waits to whisk the players away. Straying off the path, however, is a vast island to discover, and more an...

#Third-Power (Number Twenty Five Entertainment , Blekinge Tekniska Högskola )

#Third-Power is a boxwalking puzzle platformer that goes back to the basics. Navigate and traverse the energy systems known as Vectors. Construct and deconstruct to create new paths. Think inside the box, its just a game.

1heart (chicken in the corn , warsaw university of technology )

An adventure game tells the story of two sisters who are staying at home alone. Gameplay is rich in complicated puzzles and original, hand-drawn illustrations.

www.facebook.com/chickeninthecorn

4D (John Cater , Columbia College Chicago )

4D is a 2.5D platformer whose game play lies in the heart of the fourth dimension; time. Tick is a living clock who traverses it's 3D environment by running and jumping. As Tick moves along a two dimensional area of gameplay it finds that objects moving in the 3D world progress through time at the pace Tick sets.

The player uses Tick's ability to manipulate space and time to progress through the levels and defeat enemies. As Tick moves further through this convoluted world clues to Tick's past and abilities are gradually revealed.

4PM (Bojan Brbora , National Film & Television School )

4PM is an experiential drama game, where you lead a character through several different scenes/locations during a day, each with its own, unique gameplay, adding to a bigger story, culminating at the end of the day with an impacting, meaningful choice.

9.03m (Space Budgie , University of Abertay, Dundee )

Made using UDK, 9.03m is a short, first person, art/empathy, serious game for PC. Its main aim is to humanise the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. The game is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore (this is in relation to how the tsunami debris has been washing up on US west coast shorelines for the past few years).

To play, you must find interact with the debris in search of butterflies.


A Beever! (DigiPen Team Blue = 3 , DigiPen Institute of Technology )

A Beever! is a 2D side scrolling action-adventure platformer where the player follows the story of a beaver who wants to gain the abilities a bee and hence becomes a Beever! The player must collect pollen on its path to gather the experience of a bee while avoiding the deadly wasps and other creatures. The player enjoys beautiful scenery as they embark on their journey to become a Beever!

DigiPen Team Blue = 3
Katerina Arrington - Art Lead, Environment Artist
Nawid Haghgoo - Producer, Technical Director
Cody Harris - Designer
Mike Kappl - Artist
Shivam Kumar - Programmer
Josh Mannebach - Gameplay Programmer
Francesco Tarallo - Graphics Programmer
Will Tinoco - Musician


A Game of Cat and Mouse (Devi Ever , Hard Knocks )

A short game of patience and reflection on the juxtaposition of life, death, and decay.

A Puzzling Present (Games By ANGELINA , Goldsmiths College, University of London )

A Puzzling Present is a puzzle platformer with a twist - the mechanics and levels were designed by a piece of software called ANGELINA, using cutting edge ideas from computational creativity and procedural content generation.

Playing as Santa, find your way to the present in each of thirty worlds, using one of three unusual special powers to help you on your way. These special powers were designed by ANGELINA independently by generating and testing game code - and then using these powers as a basis, ANGELINA went on to design the game's three worlds.

ABO MANDO (ANDRÉS CALVA / LUIS CALVA , BUAP )

A Mexican Horror 8BIT Adventure

Aces (Aces dev team , Supinfogame RUBIKA (FRANCE) )

Aces is a project that was made by 6 last year students from Supinfogame. The main intention is to merge the tactic and teamplay from the MOBA genre with the dynamism and the 3 dimensional aproach from dogfigthing games.

Each player can choose between different planes (each one having different bases stats) and choose a set of skill giving the plane special abilities. To win team members will have to build the best squadron and be very coordinated to accomplish the team-based objectives.

We also wanted to put a real existant level design in a plane game to have real occluders and map control objectives. It leads us to very manoeuvrable planes to easilly fly througth buildings and feel like an Ace!


AE Heart (Telenon Towers , Ohio University )

AE Heart is a cross between a top down action RPG and a strategic board game. Playing as The Dreamer, you have 30 days to do as much to save your dying world as you can. By day, you arrange the buildings in your town in order to unlock new dungeons and progress farther in the game, and by night you enter the dungeons to collect the resources you need to grow stronger and build better buildings.

Some of the highlights of the game are:
-Over 50 unique items you can use to fight off or run from foes
-Platforming elements keep the action frantic
-Roguelike elements ensure there is always a tradeoff between risk and reward
-Mix of action and strategy keeps replayability high
-Retro theme in the style of the 16 bit classics
-Randomized class and item system means every playthrough will feel unique, but with the flavor of your starting class
-Passive and active abilities are obtained from the same pool of resources, and you can respec at any time, meaning there are always new options for cu...

Airscape: The Fall of Gravity (Cross-Product )

Airscape: The Fall of Gravity is a game about an octopus, a dangerous world, and questionable physics.

Airscape is a fast-paced action platformer set on an alien world during a cataclysmic mechanical invasion. The game's unique gravity system means the player will be faced with beautiful, mind-boggling levels and incredibly devious foes. Airscape also features a unique swimming mechanic to complement the gravity-based gameplay, a physics-based terrain system, secret levels, unlockable characters, and more.

Aku (Aku Team , ENJMIN )

You are a dragon. You are the world's paintbrush. Reveal the secrets of the world of Aku.

Albert's Adventure: Energy (Triorbis Entertainment , Universidade do Vale do Rio dos Sinos (Unisinos) )

Share on an adventure with Albert, a kinda crazy scientist. This time, he built a machine able to collect the rare resource known only as "Energy". The catch is that Energy comes in two colors: red and blue. Only one mistake... only one wrong Energy harvested... and he fails. Can you help him finish his quest?

ALIGN ( , Citadel High School )

Minimal puzzle game.

All your fault (Izzy Gramp , RMIT )

All your fault

Ambers (Destkel , Istanbul Technical University )

Ambers is a tactical, squad oriented turn-based strategy game with roguelike-like elements. Set in the border territories of a historical fantasy world, Ambers will chronicle your rise to power from humble beginnings as a leader of a mercenary company. If you can survive, you will flourish and your legend will be told for centuries. You will recruit, customize and lead your soldiers to overcome different challenges.

An Occurrence at Owl Creek Bridge (James Earl Cox III , Miami University of Ohio )

An Occurrence at Owl Creek Bridge is a game adaptation of the Civil War story of the same name written by Ambrose Bierce. Besides the title and credits, it tells a story without the use of any game dialogue, be it text or audio. As such, the story is conveyed through the use of pixel styled graphics, diegetic sounds, and minimal controls. These allow the player to more freely explore the story, encouraging the use of imagination to interpret the art and build the narrative as they progress. An Occurrence at Owl Creek Bridge is able to move the player through a deep, historical story within the span of 5 minutes without the use of words.

Anamnesis (Alexa Kim & Scott Stephan , University of Southern California )

Anamnesis is a first-person exploration game set in near-future L.A. The city is recovering from a deadly virus that had half of the city quarantined. You are a government relocation agent visiting a temporary shelter complex in order to find out why some of the tenants have lost contact.

In this game, the Oculus Rift serves as a secondary display port, alongside the computer monitor. The monitor displays the first-person view of the character, but players may bring up the Oculus Rift to their eyes at any time in the game to inspect objects. In the narrative of the game, these goggles are specially designed goggles that read "psychological imprints" left by people that were previously there.

Anamnesis uses this technique to explore multiple narrative perspectives, environmental storytelling and the utilization of role-play and ritual in the gameplay process.

Another Journey (Sig Gunnarsson , NYU Game Center )

A peaceful, endless platformer about a little ball that is exploring away from home. The controls are the left and right button of the mouse. Left click lets you jump. Left click again to double jump in the air. Right click lets you dive, which is really important to get far in the game.

Anti - Explosive Babies (Roan Contreras , De La Salle Lipa )

Free the babies from the 10-second explosion. This game has 30 levels with a time limit of 10 seconds every level, be quick.

Apsis (Stranger Gravity , Cornell University )

Guide a flock of birds through a world where earth, sky and stars are woven together.

Apsis is a journey through the many skies of a beautiful and foreign world, exploring its mystery and myth. Simple controls combine with sophisticated flocking behaviors to create graceful, liberating movement through the air. Thoughtful artistic design evokes a broad emotional arc over the players' travels.

The game is designed to be accessible to many audiences, respectful to players and their time, and truly enjoyable instead of addictive. The world of Apsis is not a place to conquer, but a place to discover and play.

Aril (Monogon Games , Utrecht School of Art and Technology )

Aril is a fast-paced real-time strategy game, focused on intense quick matches. With Aril we merged the build phase and battle phase. As a result Aril matches never take longer than 5 minutes, where every minute is packed with quick decision making and high-level tactical thinking.

Aril features innovative gameplay, an experimental art style focused on clarity and an energetic yet soothing soundtrack. Aril matches can be played over internet and LAN against other human players or can be practiced offline against the computer. An in-depth campaign is also available to teach you the ins and outs of the game and allow you to become an Aril expert.

- Innovative gameplay, allowing high-level tactical thinking and quick decision making.
- Intense fast-paced multiplayer matches.
- An experimental art style focused on clarity of battle.
- An excellent mix of energetic beats and soothing sounds
- An extensive single-player campaign with unique challenges.

Ascendant (Hapa Games , Florida Interactive Entertainment Academy )

Ascendant is a 2.5D side-scroller that combines the depth and randomness of roguelikes, and the fast-paced action of beat 'em ups. The game's brawler-based combat is designed to keep you dangerously close to the action during each enemy encounter. Elements from the roguelike genre are utilized to allow for character customization, ability combination, and the general awesomeness achieved from dynamically generated content.

You, as the Ascendant, suddenly manifest in a world populated by raging fanatics, devout zealots, and wild beasts, furious at your arrival into their plane. You are a challenge to the rule of the older, tyrannical gods, and they will stop at nothing to eliminate you. The world has succumbed to their might and you must travel through the land gaining strength, enhancing your abilities, and gathering an army of followers to oppose their reign.

Ascension (3AM Wizards , Algonquin College, School of Media and Design )

GAME CONCEPT

Enter a world unlike any you've encountered before. Somewhere in mankind's future sits a grimy neon city named Olympus. In this city you will experience fascinating people and locales in a future metropolis. Join in your characters adventure as you fight in an immersive active battle system. Acquire cash and upgrades to better equip yourself to face the dangers of the city. Intrigue and deception will pull you forward as you make your way from the rundown slums all the way to the corporate heart of Olympus.

Ascension is an action adventure containing RPG elements. Ascension takes place in a Cyberpunk setting and contains elements of classic Western RPGs, narrative adventures and active battles of JRPGs. You will find such things as world and character exploration, objects with which you can interact, and upgrades to purchase.

Ascension is a story cut into three acts, Episode 1 is the first one of those. This submission is the tutorial of that episode.

Unique Features
-...

Aspects TD (Sabaton Games , National University of Singapore, Nanyang Technical University )

Being an Aspect with powers of a demigod. You set out on the journey to defend your people against invaders from the wild.

Aspects TD is a game that combines the essence of tower defence and role playing genre with beautiful painted art style and epic sound/music then bringing them to the mobile platform.

Asterogue (Real Human Games , University of California, Santa Cruz )

Asterogue is an iOS and Android game that combines the tension and discovery of a roguelike with a real-time combat system specifically tailored for touch controls. Explore the shifting layers of a mechanical planet that changes every time you play, take on an army of deadly robots, and salvage procedurally-generated weapons from the wreckage of your foes to build up your own strength. With its combo-driven, dodge-heavy combat and gripping risk-reward system -- you'll find better weapons the longer you play, but it is only by voluntarily ending a run that you can save your newfound weapons for later use -- Asterogue provides an exciting gameplay experience unlike anything else on mobile platforms.

Attack of the Ghastly Grey Matter! (Milksteak and the Jellybeans , University of Abertay Dundee )

Horrify humanity! Abduct cars! Laugh manically! "Attack of the Ghastly Grey Matter!" is a fast paced side scrolling endless runner game for android devices. Play as the Ghastly Grey Matter, a melodramatic B-movie villain intent on invading earth. Take control of Ghastly's powerful alien hand to abduct crowds of puny humans and smash your way through several visually stunning environments!

Milksteak and the Jellybeans are a team of five students from University of Abertay Dundee who created "Attack of the Ghastly Grey Matter!" over the course of 9 weeks after being chosen to participate in the premier video games development competition Dare to Be Digital 2013.

2014 IGF Student Competition: Viewing Entries 1 - 30 of 345 Next Page

 

 

 

 
 
 
 
 
     
 
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