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IGF 2012 Main Competition Entrant

GlitchHiker

Company: Aardbever (Hilversum, NH - Canada)

Game Website: http://www.glitchhiker.com/


Description:
Players all over the world played to save GlitchHiker from extinction and failed: GlitchHiker is a game that has gone extinct. Every successful attempt at collecting more than a hundred points restored the games’ system resources globally and every failure slowly destroyed it.

As the game system withered, increased amount of glitches appeared in the graphics, music, controls and gameplay. As soon as the game would run out of its resources, it would go extinct and become permanently unplayable, not just for that player or for a limited time – it would go extinct for everyone and forever.

With deceptively simple and accessible gameplay, the game lured players to give in to the responsibilities of playing the game. As GlitchHiker deteriorated, increasing amounts of people found themselves conflicted between their curiosity towards the game and the fear that they would be personally partaking in destroying it forever.

All that remains of GlitchHiker is a pair of videos and the memories of those who were there.

GlitchHiker was created by Jan Willem Nijman & Rami Ismail (Vlambeer), Paul Veer, Laurens de Gier, Jonathan Barbosa Dijkstra, Rutger Muller.

Video:



If you see any information about GlitchHiker that needs to be corrected or updated, contact the IGF Chairman.

 

 

 

 
 
 
 
 
     
 
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