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2014 IGF Main Competition: Viewing Entries 1 - 30 of 656 Next Page

-TEMPIN- (Alvaro Gonzalez - Kef Sensei )

Horacio Tempin, Lieutenant Inspector from the Montevideo Police Department, must confront the main suspect of a brutal murder, and get the truth out of him. It's a full-fledged duel of minds, between a hard-nosed investigator and real cold blooded adversary.

Help Tempin to interrogate the shrewd and powerful Mario Valenti. By cleverly choosing the right questions to get the most revealing answers, and crack the case.

Tempin is a tale of murder, betrayal and hard choices. There are no simple answers, because there are no simple questions.

ĦOh My GlobZ Mucho Party! (GlobZ )

ĦOh My GlobZ Mucho Party! is a tactile party game for 2 players on the same iOS and Android screen!

'90s Arcade Racer (Nicalis, Inc. )

90s Arcade Racer is a high-speed racing game inspired by arcade classics such as Daytona, Indy 500 and Super GT. Through clever art direction, 90AR evokes the look and feel of days by-gone with vivid blue skies and over-the-top tracks, cars and arcade-style physics. 90AR brings it all together with with modern game design focused on fun and instant accessibility and HD visuals.

[code] (Mind Factory Studios )

[code] is a game of exploration and puzzle solving where the player takes on the role of our hero, the @ symbol. They travel from level to level solving puzzles by using computer science principles that they have learned. The evil garbage collector sends its minions to try to stop @. All of this takes place in actual code and allows players to experience a drastically different side of games.

>Dev/Null (303 Games )

Descend into the cyber world of >Dev/Null, where a rookie mistake leads to a system-wide calamity. Investigate and fight back against the damage in a zero gravity 360° environment with complete movement freedom. Beware, for the enemy is highly intelligent, and you will find yourself caught up in fierce, gut-wrenching arena battles, fighting for your life and the fate of your network. Move along through the cramped tunnels with multiple weapons, tools, and power-ups, and to the sound of a thumping dynamic musical score.

-6 Degrees of Freeedom 360 environment
-Arena paced combat
-Beautiful cyberspace setting
-Gut wrenching action
-Advanced AI with custom pathfinding
-Dynamic musical score
-Oculus rift Support
-Multiple weapons! Powerups! Tools AND MORE!

1... 2... 3... Kick It (Drop That Beat Like an Ugly Baby) (Dejobaan Games (with Zapdot and Hybrid Mind) )

In the sequel to Dejobaan's award-winning AaaaaAAaaaAAAaaAAAAaAAAAA!!!, music creates the world.

Futurist Azumi Pentak BASE jumps through Boston Sky, collecting data for a digital Noah's Ark she calls the "Ugly Baby." Her optics are programmed to allow her to see sound, causing the world to change and dance to her soundtrack.

And yours. Let's not forget your music, already.

Dodge your favorite drum 'n' bass track or gently float through that trance album. "Ugly Baby" takes your MP3 tracks library and creates floating cities for you to explore. I could yammer on further, but I've run out of space.

1001 Spikes (Nicalis, Inc./8bits Fanatics )

1001 Spikes, th classic-inspired 2D masacore platformer.

Discover the lost treasures of Ukampa in South America as Aban Hawkins goes to look for his estranged father, world-famous archeaologist, Jim Hawkins. Aban's father mysteriously disappeared while exploring the ruins. Before his disappearance, the elder Hawkins entrusted his daughter, Tina with a map to the location of the ruins but with a grave warning that death awaits around every corner.

Aban Hawkins races into the frozen tundra of the antarctic, undiscovered temple ruins and the vast caverns of South America in search of his father and the legendary treasure rumored to lie behind the Golden Door of Poko-Mum.

18 Cadence (Aaron A. Reed )

18 Cadence is an iPad storymaking game that lets participants explore the history of a fictional house from 1900 to the year 2000, dragging and combining fragments of story text to create their own narrative out of the raw material of a century of living. Like magnetic fridge poetry for narrative, fingers push around sentences and shape individual events into meaningful progressions. Readers can share the stories they make with other people, or browse an archive of those made by past readers. 18 Cadence invites readers to play with the atoms of a story, and consider the malleability of a history.

500 Years Act 1 (Poorwill Games )

The Earth was dying and humanity boarded ships to colonize the stars. These ships were named after the wonders of the ancient world: The Giza, The Alexandria, The Rhodes and finally, The Artemis.

The Artemis landed and set up a colony on an Earth-like moon. Then the Ants, an insectoid species, came and enslaved the colony. All hope was lost.

Years later you were born in the Artemis colony and joined the resistance against the Ants.

One day the Ants suddenly left your colony for unknown reasons. The Proctor of your colony tasked you with finding the ancient Artemis colony ship. Among the wreckage you found the captain's yacht; and it still works! You and your crew take to the stars to find the other humans, if they are still out there. 500 years after the destruction of Earth...


500 Years is an episodic space opera that is in the late stages of development. It will be available for iPads and Android tablets.

The game is an adventure where you explore different star systems and mee...

6180 the moon (Turtle Cream & PokPoong Games )

6180 the moon is a platformer game with a unique mechanic. It offers a fresh, unseen game play style by connecting the top and bottom of the screen. This allows in a mechanic with delightfully long jumps and no fear of "slipping" to death. In addition to the unique gameplay, 6180 the moon delivers a unique storyline. The Sun has gone. The Moon sets off on a journey to find the Sun. Along the journey will be hazardous courses and deep realizations.

This game was co-created by South Korea's Indie Game Studios, Turtle Cream and PokPoong Games. The fantastic music was provided by Merry Go Sound.

868-HACK (Michael Brough )

cyberspace roguelike

9.03m (Space Budgie )

Made using UDK, 9.03m is a short, first person, art/empathy, serious game for PC. Its main aim is to humanise the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. The game is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore (this is in relation to how the tsunami debris has been washing up on US west coast shorelines for the past few years).

To play, you must find interact with the debris in search of butterflies.

99 Bricks Wizard Academy (WeirdBeard )

You've always dreamed of becoming a wizard, only one thing is missing: your own tower! Use all your magical skills to defy physics and build the tallest tower the world has ever seen. But watch out for the other wizards, they will stop at nothing to crumble your creation.

99 Bricks Wizard Academy is a fun and fast paced physics puzzle game, with intuitive single finger touch controls.

Upgrade and unlock new magical abilities to improve your building skills. Complete missions to earn bigger and better foundations. Earn coins with your towers and buy new outfits and wands with unique magical abilities!

Compete with your friends with full GameCenter integration and show off photos of your best creations through Facebook and Twitter.

99 Spirits (Fruitbat Factory )

99 Spirits is an RPG/Puzzle game that revolves around the popular Japanese folklore of Tsukumogami, everyday objects coming alive on their 100th birthday.

Features:
-Work out the true identity of your enemies in a unique battle system
-Capture enemies, master their skills for battle and use them to solve puzzles on the field
-Interact with over 40 unique characters and battle over 100 monsters
-Beautifully detailed art and an atmospheric original soundtrack bring feudal Japan alive
-Discover multiple unique endings that change based on the player's actions
-Dual audio: Toggle between English and Japanese voice

Story:
Hanabusa is a young headstrong girl living in the Heian capital within medieval Japan. But when her mother is slain by evil spirits, her life turns into one of vengeance as she sets out to hunt and destroy the spirits.

During Hanabusa's travels, she meets a white fox who turns out to be a servant of the mountain god. Hanabusa receives a special sword passed down from he...

A Druid's Duel (Thoughtshelter Games )

This unique game features whimsical single and multiplayer tactical battles for up to four players at once, set in a mystical realm where they aren't content with only four measly seasons.

Take control of a motley circle of mischievous druids as you duel your way across the vast Realm of Six Seasons. Your strategic wits will be put to the test as you face shape-shifting druids on an ever-changing game board that forces you to adapt each and every turn. Land ownership is the name of the game, and for each parcel you own or lose, your strength and your options either wax or wane. Like Nature herself, A Druid's Duel is ever-changing and fraught with exciting challenges.

A Ride into the Mountains (Chia-Yu Chen & Lee-Kuo Chen )

A retro style action game about a young man, his mounted archery skills and his mystical journey into the mountains.

A Spire To The Gods (Be-Rad Entertainment )

A tile-based dungeon crawler with Minesweeper elements.
(Think Diablo meets Minesweeper)

Set in a fantasy world with a dab of H.P. Lovecraft mythology.
Click on tiles to reveal treasure or trouble, all while trying to reach your goal with a limited number of moves.

Coming to Android, iOS, PC & Mac in early 2014.
Follow @BeRad_Ent for updates.

Brought to you by the same guy who made Serious Sam: Kamikaze Attack!, WarGames: WOPR, and Lame Castle, which may or may not have been based on a fake game featured in a PSP commercial.
Art by Oryx (www.oryxdesignlab.com). Additional art by Dante Wonman.

A Vision Quest (oMobio, Inc. )

A Vision Quest lets you use your mobile device's camera to solve platformer puzzles. You find edges in the outside world to create bridges & ramps, and to block enemies. This game brings the outside world into the your gaming world.

"A Vision Quest's use of the camera for gameplay is mind-blowing. I wish I was playing it right now!" -- Jesse Schell, author of The Art of Game Design

It is the story of two Space Armadillos in love, Ardee and Arnette, who must travel through worlds of Jungle, Fire, Space, etc, in order to find each other and find their way back home. The game will be released for Android in Spring 2014, with the iOS version shortly afterwards.

Aaru's Awakening (Lumenox ehf )

Aaru's Awakening is a 2d action platformer taking place in the world of Lumenox. The world of Lumenox is controlled by the four deities "Dawn", "Day", "Dusk" and "Night" that rule the world together in peace. The world is held together with transitions: Night covers the world with darkness and then Dawn returns light back into the world. Day then releases his grip to pass control to Dusk.
The game begins with Dawn sending Aaru on a quest to Nights domain to stop his plan of ruining the balance. To get to Night's domain, Aaru must travel through the Day and Dusk domains before reaching Night. By going out of his own environment and to other domains Aaru is taking a great risk of disturbing the balance of Lumenox. In each domain Aaru is faced with challenges which the player must complete.
The character Aaru can do basic movement such as run and jump but he also has two special abilities. For one he has a powerful "charge" which enables him to charge in any direction no matter what. I.e....

Ace Ferrara And The Dino Menace (Philipp Seifried )

Battle spacefaring dinosaurs, meet cybernetically augmented cats, a scientific genius, his niece and her dog Ranger, and start your internship with the Proton Riders, humankind's elite group of galactic protectors!
"Ace Ferrara And The Dino Menace" is a space combat sim in the tradition of X-Wing/Wing Commander, with touchscreen-friendly 2D controls, and a heartfelt appreciation for 80s sci-fi cartoons. The game is coming to iOS in early 2014, with Android/PC/Mac ports planned later in the year.

Actual Sunlight (Will O'Neill )

A short interactive story about love, depression and the corporation.

Adventurezator: When Pigs Fly (Pigasus Games )

You enter the room. Squinting your eyes under the dim light, you can make up the improbable form of a pig with wings. It is glorious. "We are Pigasus. Mighty game developers", asserts the airborne swine, "And this here is Adventurezator".

"Adventurezator is an adventure game. Well, sort of. You see, we all love adventure games (as all sentient beings in their right minds should) but you must admit that even the best of them lack something very special: good old YOU."

"In Adventurezator, you not only play an ever-renewed pile of brilliantly designed point-and-click adventures: you actually get to design your own, and publish them too! The best part? You can do that without all that boring programming, or math. It's all very technical, but (if we had to put it in layman's terms) it works like a very fancy cable connected directly to your brilliance."

You stare at the flying mammal for a while, barely containing your happiness. But still, you could use a little more detailed informa...

AE Heart (Telenon Towers )

AE Heart is a cross between a top down action RPG and a strategic board game. Playing as The Dreamer, you have 30 days to do as much to save your dying world as you can. By day, you arrange the buildings in your town in order to unlock new dungeons and progress farther in the game, and by night you enter the dungeons to collect the resources you need to grow stronger and build better buildings.

Some of the highlights of the game are:
-Over 50 unique items you can use to fight off or run from foes
-Platforming elements keep the action frantic
-Roguelike elements ensure there is always a tradeoff between risk and reward
-Mix of action and strategy keeps replayability high
-Retro theme in the style of the 16 bit classics
-Randomized class and item system means every playthrough will feel unique, but with the flavor of your starting class
-Passive and active abilities are obtained from the same pool of resources, and you can respec at any time, meaning there are always new options for...

Afterdeath (Nonadecimal )

Become Death, the grim reaper, and dive through a mythological multiverse to reclaim Death's stolen scythe. Precision control over jump angles gives you the power to make your own path through each afterlife. Rely on reflexes and rapid angle changes or approach levels as a puzzle of angles to be solved with foresight - choose your own path as you hunt for the scythe and recapture escaped souls.

Whether it's curiosity and exploration, risk-taking, or the speed of a psychedelic rollercoaster, each world is designed to emphasize a different gameplay theme. I recreated the experience I had gaming with college roommates, passing the controller around on different levels that matched each person's individual style. Afterdeath's 26-track soundtrack was composed to bring the personality of each world to life and to synchronize the player with the rhythm of each level. I hope you like it!

Against the Wall (Cartwheel Games )

Inspired by games such as Myst and ICO, Against the Wall is a puzzle platformer with a focus on exploration and atmosphere. The game takes place in an unusual world: an infinite wall of square white bricks. Lost and alone, the player character must journey up through the ruins of the civilization they once called home, and uncover the mystery of what happened to the people there.

Airship Q (Miracle Positive Co., Ltd. )

Airship Q is a sandbox action RPG, where players solve mysteries by controlling an airship in the open sky as a character who has been transformed into a cat. Airship Q is one of the first Japanese sandbox action games delivered by an independent game developer.

Rain falls, water flows, plants grow, and land changes ?
While everything is rapidly changing, the character quickly runs, jumps, controls an airship, digs, builds, fights, and dies. All actions the character takes will create a unique world you could never have imagined.

Alaska (Ratus Apparatus )

Inspired by games like Blade Runner and Pathologic, Alaska is an Immersive Sim/First Person Adventure Game set in a living world. You have been sent to a remote space station to investigate a murder, you must explore the station and investigate its occupants. Build a case against a suspect, but did you prove his guilt or have you made a terrible mistake?

Alaska utilises my own engine (the Agency Engine) to provide a fully dynamic deferred lighting engine. It is the first engine to my knowledge to use more than 2 shadow casting lights on every surface in the game.

Albert's Adventure: Energy (Triorbis Entertainment )

Share on an adventure with Albert, a kinda crazy scientist. This time, he built a machine able to collect the rare resource known only as "Energy". The catch is that Energy comes in two colors: red and blue. Only one mistake... only one wrong Energy harvested... and he fails. Can you help him finish his quest?

Always Sometimes Monsters (Vagabond Dog )

Out of money and out of luck you find yourself broken hearted and on the verge of collapse. Your landlord's taken the key back, you can't finish your manuscript, and your beloved is marrying someone else. With no choice but to handle whatever life throws at you, you set out on the open road on a mission to win back the love of your life. The story from there to redemption is up to you. Can we be salvaged, or are there always sometimes monsters?

Amazing Frog? (Fayju )

Amazing Frog? is about having fun in a ragdoll physics sandbox environment. Do not set out looking for a point to the game we haven't found one yet :0) but we can't stop ourselves adding new features.
There has been lots of videos made on youTube of hours of people playing it, really worth checking out.

We released the first version in March 2013 to the developer release of OUYA, AF and OUYA have come a long way since then. We are about to release v1.3 [ Oct2013 ] which will be a huge step forward with fighting vs mode and zombies. We are taking on feedback as we go, as Amazing Frog? gathers a following. We always intended for the game to grow as we released updates with significant enhancements and are already working on the December release of v1.4.
Fayju is a two man team - Gaz Bushell and Hal Jackson. And we freakin love making games.

2014 IGF Main Competition: Viewing Entries 1 - 30 of 656 Next Page

 

 

 

 
 
 
 
 
     
 
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