Napkin Game Studio

Student Entrant 2014


SCHOOL
Utrecht School of the Arts & Technology
CREATOR
Stefan "Stefander" Wijnker

Description

Amazing game ideas always come at the most unexpected of moments, and without a proper way to quickly capture those ideas into a tangible form, they will be lost forever. In an attempt to empower the indie community, I developed the world's first smartphone game studio, which allows you to quickly and easily prototype your ideas.
Using the component-based rule editor, you can easily customize and modify your object's behaviour. Create complicated levels in minutes, by simply drag-and-dropping your objects onto the canvas. Powered by a custom version of the Box2D physics engine, you can take indie game development with you, wherever you go.


Video