A.V. is a music-based Stealth-Puzzle game developed in the Unity engine. The game places the player in the role of a rogue music-processing algorithm from a computer's sound systems. From this role, the player can view the world only through the use of sound. When idle, the player views the game world as only a plain, black void. However, each sound in the game sends out a pulse of energy, illuminating a small portion of the world around that sound's source. (Or, in simpler terms, sound = light.) Through this mechanic, players can visualize their surroundings and learn to navigate through a strange, complex, and lively computer world while trying to avoid the anti-virus drones that serve a rather seriously distraught computer.