INDEPENDENT GAMES FESTIVAL
            HOME    ABOUT THE IGF    FINALISTS & WINNERS    SUBMIT YOUR GAME    SPONSORS
 
 
  2016 IGF WINNERS | ENTRANTS | FINALISTS  
  bar  
  2015 IGF WINNERS | FINALISTS | NUOVO FINALISTS |ENTRANTS | STUDENT ENTRANTS | STUDENT FINALISTS  
  bar  
  2014 IGF WINNERS | FINALISTS | NUOVO FINALISTS | ENTRANTS | STUDENT ENTRANTS | STUDENT FINALISTS  
  bar  
  2013 IGF WINNERS | FINALISTS | NUOVO FINALISTS | ENTRANTS | STUDENT ENTRANTS | STUDENT FINALISTS  
  bar  
  2012 IGF WINNERS | FINALISTS | NUOVO FINALISTS | ENTRANTS | STUDENT ENTRANTS | STUDENT FINALISTS  
  bar  
  2011 IGF WINNERS | FINALISTS | NUOVO FINALISTS | ENTRANTS | STUDENT ENTRANTS | STUDENT FINALISTS | VIDEO  
  bar  
  2010 IGF WINNERS | FINALISTS | ENTRANTS | STUDENT ENTRANTS | STUDENT FINALISTS | VIDEO  
  bar  
  2009 IGF WINNERS | FINALISTS | STUDENT FINALISTS | ENTRANTS | STUDENT ENTRANTS | PICTURES | VIDEO  
   
  2008 IGF WINNERS | FINALISTS | ENTRANTS | STUDENT ENTRANTS | PICTURES | VIDEO  
   
  2007 IGF WINNERS | FINALISTS | ENTRANTS | STUDENT ENTRANTS | MOD ENTRANTS | PICTURES | VIDEO  
   
  2006 IGF WINNERS | FINALISTS | ENTRANTS | STUDENT ENTRANTS | MOD ENTRANTS | PICTURES | VIDEO  
  break  
  2005 IGF WINNERS | FINALISTS | ENTRANTS | STUDENT ENTRANTS | PICTURES | VIDEO  
  break  
  2004 IGF WINNERS | FINALISTS | ENTRANTS | STUDENT ENTRANTS | PICTURES  
  break  
  2003 IGF WINNERS | FINALISTS | ENTRANTS | STUDENT ENTRANTS | PICTURES  
  break  
  2002 IGF WINNERS | FINALISTS | ENTRANTS | PICTURES  
  break  
  2001 IGF WINNERS | FINALISTS | PICTURES  
  break  
  2000 IGF WINNERS | FINALISTS | PICTURES  
  break  
  1999 IGF WINNERS | PICTURES  
 
 
   
   
   
 
 
 
 

IGF 2016 Competition Entrant

Astroneer

Creator: System Era Softworks

Game Website: http://astroneer.space


Description:
Astroneer sets players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. On this adventure, a player's most useful tool is their ability to shape their world, altering the terrain and extracting valuable resources from planets, asteroids, and moons. Resources can be traded on the open market or crafted into new tools, vehicles, and modules to create everything from massive industrial bases to pop-up tents for overnight expeditions.

Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh. The expansive galaxy allows the player to explore a virtually infinite number of planets that are each unique, malleable, and traversable from pole to pole.

Video:



 

 

 

 
 
 
 
 
     
 
Privacy Policy | Terms of Use | Webmaster
Copyright © UBM TechWeb