07.01.10: We are pleased to reveal the finalists for the twelfth annual Independent Games Festival Main Competition! Congratulations to all of the winners, and thanks to all who have participated this year. Subscribe to the brand new IGF News RSS feed for regular competition updates.
2009 - The Behemoth's follow-up to Alien Hominid, the IGF-winning Castle Crashers, tops XBLA charts to critical acclaim.
2009 - IGF multi-award winner World Of Goo launches as one of the best-selling, best-reviewed WiiWare titles of all time, alongside a popular PC version.
2009 - Petri Purho's Crayon Physics Deluxe spawns an iPhone version courtesy of Hudson, plus a popular PC downloadable version.
2008 - The team behind IGF Student Showcase finalist Narbacular Drop is hired by Valve. The game is reworked into Portal and goes on to win the coveted Game Developer's Choice "Best Game" award for 2008, as well as numerous game of the year accolades.
2008 - Design Innovation winner Braid debuts on Xbox Live Arcade to significant success.
2008 - Excellence in Audio winner Audiosurf launches on Valve's Steam distribution service and goes on to become the highest selling game of February, outselling even Valve's own Orange box (including Team Fortress 2 and Game Developer's Choice "Best Game" winner Portal.)
2007 - Design Innovation winner Everyday Shooter is signed by Sony for distribution on the PlayStation 3's PlayStation Network, after Sony's John Hight plays the game at the IGF Pavilion during GDC 2007 - Everyday Shooter's Jon Mak also appears at the inaugural Independent Games Summit.
2006 - Grand prize winner Darwinia gets both digital distribution via Valve's Steam system and U.S. retail distribution from new indie label Cinemaware Marquee.
2005 - Multi award-winner Alien Hominid receives publishing deals in the U.S. (via O3 Publishing) and Europe(via Zoo Digital), much critical acclaim, and even spawns a mobile version.
2005 - Fan favorite N wins the audience award, and, as N+, releases as a hit XBLA title, as well as notable Nintendo DS and Sony PSP versions.
2004 - Innovative casual strategy game Oasis wins the web/downloadable grand prize, going on to launch on major online portals the following year.
2003 - Super X Studios' Wild Earth, a photographic game based around a worldwide safari, takes multiple prizes and subsequently becomes a motion simulator ride and eventually (in adapted form) a Wii title.
2000 - Tread Marks, created by the late Seumas McNally, which the IGF's grand prize is now named after, wins 3 major awards.
1999 - Vicarious Visions, now a major handheld / console developer, honored for Terminus.
IGF 2009 Main Competition Entrant
HACK ATTACK
Company: DIGITAL KICKERS (BARCELONA, BARCELONA Spain)
Description: Year 2050 d.c., the advances in the technology have allowed to the man to construct Cyberbrain, a computer that will allow to control with major efficiency the military forces of every country in order that none could attack other one without reason. His advanced AI provided with knowledge would allow a major intelligence to choose valid targets without mistakes. But what nobody was waited it is that on having booted the bios, the powerful computer was connecting to all the military bases of the Earth, threatening the governments to a world war that would affect the whole humanity. The unique way of stopping Cyberbrain is entering from inside his system, and for it the leaders recruit one elite hacker called Nox with the target to take to the success the mission. Help Nox in this difficult task hacking and destroying the defenses of Cyberbrain, the humanity is in game.
Video:
If you seen any information about HACK ATTACK that needs to be corrected or updated, contact the IGF Chairman.