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Tale of Tales
A simple game of touch, pleasure and joy. Luxuria Superbia is a musical journey through stylized flowers that react to your gestures. Exciting designs explode from your motions, from the realm of the senses on to the rational up to the spiritual.
Luxuria Superbia is a completely abstract game, without a story or characters. It's all about the experience, the interaction with the software. The game consists of twelve tunnels with different shapes inspired by flowers. It's reminiscent of a tunnel shooter game. But instead of destroying enemies your task is to be nice to the tunnel, to make it feel good. When you touch the walls of the tunnel, the color changes. It starts white and your goal is to make it as colorful as possible. The tunnel likes to be colored. You can sense this. The game is very responsive. The way you get a high score is by playing slowly and gently. Just pushing through as fast as you can will result in failure. The game wants you to take it easy and really play with it.
Created by Michaël Samyn & Auriea Harvey (Tale of Tales) with music by Walter Hus.