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Frequently
Asked Questions
Q:
I missed this year's IGF Competition deadline,
but I'd like to enter next year. When are games due?
A:
The
due date this year is September 6.
Q:
I live outside the United States. May I enter
the IGF Competition and/or Student Showcase?
A:
Yes.
Q:
We are working on more than one game. Can
more than one game be entered in the IGF Competition and/or Student
Showcase?
A:
Yes.
Q:
If I'm invited to appear at the IGF Competition
in March, do I have to bring my own computer too?
A:
Yes.
The Festival management will provide monitors and supply Internet
connections for all finalists at the IGF in 2006, but the computer
itself isn't supplied.
If
you don't wish to bring your own system, you can rent one from the
rental company supplying machines to exhibitors at the Game Developers
Conference. The cost of rental machines is in the $300-$800 range
for the duration of the event, depending on how powerful a system
you need. We strongly advise bringing your own system, though
- the rental machines not only aren't inexpensive (these rates are
what every exhibitor pays at the GDC -- this is out of the IGF's
hands), they may not be configured in a way suitable for your game.
E.g., getting a specific graphics card from the rental company has
posed problems in the past.
Q:
Why do you ask so much information in the
entry form? How is this information used?
A:
The
IGF gets many inquiries from the press about the games that are
entered into the competition. As such, the information you provide
in the entry form is largely used by us to market the event -- talk
about who the different teams are and why they are unique. So don't
put confidential information in there. Do put information that helps
us understand any interesting angles to your game and/or team. What
you write in the entry form helps us market you and your game in
the context of the event.
Q:
If I'm invited to appear at the IGF Student
Showcase in March, do I have to bring my own computer too?
A:
No.
We will provide a PC for students to demonstrate their games, as
well as monitor, speakers and high-speed internet access.
Q:
If I find a publisher between the time I
submit the Festival entry form and the date of the Festival itself,
does that disqualify my game from the IGF Competition?
A:
No. You must not have a signed publisher at the time you fill
out the entry form. If you sign a publishing deal after that
point, you are still eligible for the IGF Competition.
Q:
Why do I have provide hardware to the judges?
A:
If your game runs on a platform that the
judges do not have or requires, for instance, a special graphics
or audio card or input device above and beyond what is specified
in the minimum system specs, you may be asked to provide the necessary
hardware to judges. If you cannot provide that hardware, we will
refund your entry fee and you will be disqualified.
Please state any specific hardware needs on the entry form. We'll
only contact you about this if it is a problem.
Q:
What kind of set up will be provided at the
show for me to demonstrate my game at the IGF Competition?
A:
The Festival will provide demo pods for developers. These pods will
consist of a counter, a 21" monitor, hook-ups for electricity and
Internet connectivity, and signage indicating the name of the developer
and the name of the game. You need to supply your own computer,
keyboard, and any game peripheral necessary to demo the game. If
you cannot bring your own computer, you can rent one at the GDC
for a few hundred dollars.
Q:
What kind of set up will be provided at the
show for me to demonstrate my game [at the IGF Student Showcase]?
A:
The Festival will provide demo pods for student teams. These pods
will consist of a counter, a computer (inquire
as to the particular workstation which will be provided -- it changes
each year), a 21" monitor, hook-ups for electricity and Internet
connectivity, signage indicating the name of the developer and the
name of the game.
Q:
Is there an entry fee for the IGF Student
Showcase?
A:
No. Only the IGF Competition has an entry fee.
Q:
What systems must a game run on?
A:
The IGF Competition officially supports any platform - PC, console,
PDA, cell phone, etc. We may need your help arranging some hardware
if it's an older console or something hard for us to lay our hands
on, but we will bend over backwards to support whatever platform
you run on.
Q:
How
much of a fully-functional game do you need? I want to make sure
that, given our limited time and resources, our team focuses on
the most important aspects of our game.
A:
We now that
games be "beta or better". In the past we received many
games that had a single playable level, games that were unstable,
crashed frequently, and so on. So we are no requiring that game
be at least in the beta stage of development (in other words, functionally
complete, though games may still be somewhat buggy).
Q:
I entered my game into the IGF Competition,
but didn't make it to the final round. Since the game was developed
by students and we all qualify to enter the Student Showcase, can
we re-submit our game for the Student Showcase?
A:
Yes. If you didn't make it into the final round of the IGF Competition,
and you qualify for the Student Showcase, you can re-enter your
game for the Student Showcase by filling out the SS entry form and
mailing it in with your game by November 14.
Q:
Can the same game be entered in subsequent
years?
A:
Yes, provided the game and development team meet the criterial for
the IGF the next year.
Q:
I have been a full-time college student for the duration of my project's
development cycle; however, I'm currently in the process of transferring
to another school and as such have switched to a part-time student
schedule. Am I still eligible?
A:
This is an interesting question, and we receive a lot of inquiries
like it. We take situations like this on a case-by-case basis, and
we try to make the Student Showcase as accessible to students as
possible. In this case, you sound like you are trying to finish
your studies, and you're currently enrolled, so you can enter your
game.
Q:
Our game didn't make it to the finals/win
an award. Can you tell us why?
A:
It's our policy not to provide the judges' feedback. Each year the
IGF gets more entries, and addressing this answer for every entrant
is really time consuming - it's just not what our limited staff
can handle.
Q:
I was a full-time college student for the duration of my project's
development cycle and graduated in the Spring. Am I still eligible?
A:
Yes, if graduated during the Spring quarter/semester, you can enter
a game that you developed while you were a student.
Q:
It's
been X days since the deadline for submissions has passed. Is it
too late to enter our game into the festival?
A:
If you don't make the cutoff date, we can't
accept your game. Sorry -- it's in the interest of fairness to all
the other entries, who had to cut their development cycle short
to get their games in on time. You can always enter the Competition
next year!
Have
another question not addressed here? Send it to the IGF Chairman.
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