Success Stories?

1999 - Vicarious Visions, now a major handheld / console developer, honored for Terminus.

2000 - Tread Marks, created by the late Seumas McNally, which the IGF's grand prize is now named after, wins 3 major awards.

2003 - Super X Studios' Wild Earth, a photographic game based around a worldwide safari, takes multiple prizes and subsequently becomes a motion simulator ride.

2004 - Innovative casual strategy game Oasis wins the web/downloadable grand prize, going on to launch on major online portals the following year.

2005 - Multi award-winner Alien Hominid receives publishing deals in the U.S. (via O3 Publishing) and Europe (via Zoo Digital), much critical acclaim, and even spawns a mobile version.





 

About the IGF

The CMP Game Group (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

We saw how the Sundance Film Festival benefited the independent film community, and we wanted to create a similar event for independent game developers as well as the student population of game developers - thus, the construction of this yearly competition, for which prizes are announced at Game Developers Conference every year.

The IGF, now in its 8th year, has given away hundreds of thousands of dollars in prizes and major recognition to innovative, independently created video games from all over the world, from early pioneering titles such as Tread Marks and Shattered Galaxy, through recent stand-outs such as Oasis, Alien Hominid, and Gish.

IGF Contest Overview

There are now three sections of the Independent Games Festival event, for which the prizes will be awarded at GDC 2006, held from March 20th-24th 2006 at the San Jose Convention Center in San Jose, California: the main IGF Competition itself, the IGF Student Showcase, and the IGF Mod Competition.

IGF Competition

The main IGF Competition, for which the entry deadline is September 6, 2005 at 11:59pm PDT, will give out seven major awards:

  • Seumas McNally Grand Prize ($20,000)
  • Innovation In Visual Art ($2,500)
  • Innovation In Audio ($2,500)
  • Innovation In Game Design ($2,500)
  • Technical Excellence ($2,500)
  • Best Web Browser Game ($2,500)
  • Audience Award ($2,500)

There will be five specifically named finalists for each award, except the Best Web Browser Game award, which will have three finalists. All finalists will be invited to the IGF award ceremony at GDC 2006. The IGF Audience Award will be voted from the finalists in all other categories.

For 2006, the IGF Platinum Sponsor, Adultswim.com, will also be awarding a special $5,000 prize for its favorite finalist:

  • Adultswim.com Award ($5,000)

IGF Mod Competition

The IGF's new mod competition, for which the entry deadline is November 1, 2005 at 11:59pm PDT, will award the most outstanding, independently developed 'total conversion' modifications for four major game titles. The game titles are as follows:

  • IGF Best Mod - 'Half-Life 2' ($2,500)
  • IGF Best Mod - 'Unreal Tournament 2004' ($2,500)
  • IGF Best Mod - 'Neverwinter Nights' ($2,500)
  • IGF Best Mod - 'Doom 3' ($2,500)
Please click here for more information about privileges, show passes, extra prizes, and bonuses for prize winners over all the major IGF categories.

IGF Student Showcase

The IGF's Student Showcase, for which the entry deadline is November 15 , 2005 at 11:59pm PDT, will highlight a total of ten games this year:

  • 8 outstanding Student Showcase finalists constructed using all original elements.
  • 2 outstanding Student Showcase finalist constructed using large-scale middleware such as graphics engines.

IGF Competition Rules?

The full, canonical ruleset for this year's IGF competition are now posted, and we've also set up an IGF guidelines page to take you through the important rules.

About the IGF Organizers

About the CMP Game Group
A core provider of essential information and community to the professional game industry, the CMP Game Group includes the Game Developers Conference, GDC Europe, the Serious Games Summit D.C., GDC Mobile, Game Developer magazine, Gamasutra.com, the Independent Games Festival, and the Game Developers Choice Awards. For more information, please visit www.cmpgame.com.

Contact Us
Independent Games Festival,
CMP Game Group,

600 Harrison Street, 6th Floor
San Francisco, CA 94107
chairman@igf.com

Questions?

If you have further questions, check our FAQ page or contact the IGF Chairman.

Announcements
Congratulations
to the 2006
IGF winners!

View a list of all the winners and finalists here...




 

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